

Other great ones are "The White Cloud In The Sky", "Forest Of Sleep", "The Only Friend", and "Snow Labyrinth". I already mentioned "The Musashi Legend" and "Twin Mountains". Sekito really has a gift for great, melodic choruses, which shows in these tracks. The best part of the OST, in my opinion, is that comprised of the ordinary BGM, the tracks that play when you search the various villages, forests, dungeons, caves, etc. If you like film music more than I do, though, you might very well like these pieces very much. While they no doubt work wonders to enhance the storyline in-game, they sometimes feel a little boring to listen to on the CD. These kind of tracks range from happy, care-free and whimsy to dark, ominous and dramatic, and everywhere in-between. Pieces like "The Musashi Legend" and "Twin Mountains" are just so good, you can have tracks like these on repeat for an hour and they still wouldn't become boring.Ī lot of the music is comprised of scenario music, when characters talk with each other or certain story events happen. This might turn some people away, but personally I find the music good enough to easily overcome this little weakness. It doesn't sound quite as bad as, say Final Fantasy 7, but it's still noticeable. Being orchestral game synth from way back in 1998, the music suffers a bit from that nagging, cheesy synth that was commonplace in many earlier 32-bit-soundtracks. This music could easily have turned out silly, like many other "funny" soundtracks often do, but the composer manages to keep the comical tone needed for the kind of game that BFM is and still make it sound "big" and "epic". Sekito manages to walk a thin line between a soft, playful sound and a more complex, mature one. And even though Brave Fencer Musashiden Original Soundtrack doesn't quite reach the high ranks of such classics as Kikuta's Seiken Densetsu scores, Nakano's Dewprism, or Kobayashi and Hikichi's Terranigma, composer Tsuyoshi Sekito still did a fine job with this music. There is just some kind of adventurous, youthful power found in them that seems to be lacking in the slower, more complex RPGs (like Final Fantasy and Dragon Quest). Usually, I have found that it's the action RPGs that have the best soundtracks in the RPG genre. Detailed release notes and credits at VGMdb.īrave Fencer Musashiden is an action RPG for the PlayStation.Lumina-not actually summon Dark Lumina but Dark Lumina will attack his opponents,it can be in any form from 1st,to 2nd,and then to final with each simple strength.and then returns back as the sword.

Sky Scroll-Allows Musashi to glide,it has no attack power but use for recovery and get him fly high upĤ Scrolls-Each of the scrolls earth,water,fire,and wind.just like Mcleod's Sora with Command Deck,it'll go in order to Earth,then go to Water,then to Fire,and then to Wind,and then go right back. Now here is Musashi,just like with Mcleodgaming did with Isaac,Musashi won't be over relying on sword base attack instead he'll be a versitile fighter by doin physical attacks,swords base,and Bincho energy.And now for his specialsįusion-Just like in Brave Fencer Musashi,he'll throw his katana Fusion and then learn his opponent moves,but it won't work on himself and kirby(cause it'll be like a never ending loop),and he can cancel it anytimeīincho Attacks-Based on almost every ability in Brave Fencer Musashi that he'll use attacks that he used from assimilated from his enemies.
